- Panoramic photography is actually used
in places you may not have seen before,
like the 3D industry has long used it.
- Yeah, there's actually a lot of uses
for panoramic photography as a source ingredient.
We actually use it all the time
for green screen sets.
Virtual backgrounds, when doing Chroma Key
and we just drop it in as an environment,
or sometimes as a reflection map
to create more realistic 3D objects
or animated text.
And it can even used in other use cases
with motion graphics to create looping backgrounds
or motion graphics source material.
You'll actually find a course here available
in the online library to give you some ideas
on using it with tools like Adobe After Effects,
or Cinema 4D.
But it's not just for the film and television industry,
it's also a lot of times for gaming,
or education use, right Ron?
- That's right.
I've been asked sometimes for educational panoramas
which were used in apps for tablets and things
such as from inside of a submarine,
so they could put it inside their science app.
And you know originally, panoramic photography
started out as panoramic HDR photography
for lighting information for those 3D uses.
- And we had very early application
with QuickTime VR that was around for
a very long time, this has been a technology
that's been widely used because it's so immersive.
Now, I think the key here is to just think
about how you're going to use it.
If we talked about some of those higher-end
professional uses, print output might matter.
If we're doing things for reference lighting,
well using a camera like this just
to capture a scene very quickly,
could be enough information to use.
So it all comes down to what's that final output.
Ron, as we balance all of this out
between professional use, using it as a source
material for other projects, using it for personal use,
do you have any general pointers about
resolution and quality to balance out?
- [Ron] I think my general feeling
on resolution now is with the wonderful
cameras and lenses that we have,
we are going to be able to get everything
that we need for all the uses we've talked about
by following the steps that we're going
to talk about in this title.
- Alright, we'll with that in mind,
why don't we explore some of the projection methods,
and actual 3D technology, so you understand
how these images get composited together
to produce results.