- Once you're done in Lightroom, it's a very good idea
to hand this off to Photoshop.
This is where we could check for things
like proper merging, do things like cloning or healing.
We've got a small blemish I'm going to show you
that we need to remove because we were shooting
in a room with a mirror.
Now besides that, you also want to check
to make sure that the alignment is there,
that it truly is a 360.
And you might find from Lightroom
that you have to make slight adjustments
at that seam point to remove any additional
blending issues or subtle changes in exposure.
So, let's make the hand-off and do a little bit of cleanup.
Alright, let's move this to Photoshop.
There's a handful of areas that we can clean up in there.
For example, you might notice on this painting here
that there is a light overhead.
Well, the cord, while realistic,
is a little bit distracting, so we could take that out.
Additionally, and this is quite subtle,
but as I was shooting, there was a large mirror in the room.
Now, had I been just a little more careful,
I might have been able to position the camera
so it was hidden by one of these objects.
But a quick trip through Photoshop should help us
remove some of these distracting things.
Plus, we can make a few more tweaks.
With this done, let's just right-click on the photo.
Choose Edit In, and I'll open up in Photoshop
as a Smart Object.
This preserves the raw nature of the file
if you need to develop the DNG file further.
Let's switch over to Photoshop,
and that very large file is handed off.
Now, the raw file itself, you can't use tools
like cloning on it and content to where fill.
But by using an empty layer above,
we can composite changes over the top.
Alright, the first thing we're going to do here
is look for problem areas.
Earlier I noticed a stray power cord.
Let's move over here and zoom on that cord.
Now, in Photoshop, I'll just resize
the user interface there, I'm going to make
a new empty layer and clone this out.
I'll grab the clone stamp tool
and set it to sample all layers.
Now, I can make a simple selection.
With the lasso tool, let's select the bottom edge there
so that we don't get into the couch
or the picture frame.
Here we go.
Close the loop, and all of my strokes will be constrained
inside the selection.
Grab the clone stamp tool, option-click to set
my source point, a little bit of a bigger brush.
Nice and soft,
and just clone that out.
We'll put that up to 100%.
There we go.
Option-click, and we took that out.
I'll press Command + D to deselect.
And you see that the cord is now missing.
Alright, let's come up to the top here.
Much smaller area, Command + plus (+) to zoom in.
Remember, at this point we're at 500% magnification,
so the picture might look a little bit soft.
L for lasso, and using the polygonal lasso,
I'll just rough out that selection to limit it
so I don't get stray softening.
There we go.
Clone stamp tool, sample from a similar area
and just take that out.
There we go.
Remember, since it's on its own layer,
you can also use the blur tool if needed
with lower strength
and blur that to blend it in a little.
There's the before and after.
Alright, the cord is hidden.
And while we can always find other things,
the only part that really bothered me
was over here in the mirror.
Now, there's a little bit of construction
going on in the house.
So, if we wanted, we could clean some of this up.
It depends on how much work you want to do.
We could easily clone that in to fill in
some of the rough areas,
but I think that's going to convey
some of the spirit that the progress
in the house is working forward.
But let's take this little unwanted area out.
There we go, clone stamp.
Right bracket for a bigger brush,
and just clone that out.
There we go.
Remember, you can get as detailed as you want.
And because things are on its own layer,
it's very simple afterwards to take a tool
like the marquee tool here, select that,
and press Delete.
And I simply deleted the cloned pixels.
Remember, using tools like the blur tool
on those cloned pixels can also be helpful
just to create a more photo-realistic edge there.