- [Voiceover] So just by opening Pano2VR
and going no farther than this convert input button
allows me to convert these panoramas
from one projection to another just as easy as we just did.
I could now take my equirectangular,
click on the type pop-up box,
and convert it to any of these projection types,
similar to what we just did.
And that's great, it's very powerful.
But let me bring you now
to the main reason I like to use this software
for converting my panoramas.
Oftentimes if there's a large project with many panoramas,
I would rather convert all of the images at once
while I walk away from the computer,
then I can do my editing on those tripod areas
or any other needed areas.
Then I can convert them all back.
So let me show you how to do that.
In order to use this more automated approach,
we first need to define our output settings.
So this isn't done in this convert input dialogue anymore,
so we'll close out of here,
but I do want to note the size of the cube faces
that this dialogue tells me, 3453.
We're going to use that setting in just a moment.
So we'll close that dialogue
and then look over to the right side of the interface,
where it says output and there's a big plus icon.
I'll click on that and choose transformation.
So I'm creating myself what's called a transformation output
and I can tell it what kind of transformation
I want it to do.
Just make a little more space for ourselves.
So under the transformation section, I can choose the type,
and we're familiar now with these options.
Cube faces.
Here's where I can set my image size.
I can't use a default, unfortunately,
so I'm going to put in approximately the amount
that it told me in the other dialogue.
This sizing is a bit of an inexact science,
so I'm using a number that's a little bit easier to remember
and just looks a bit cleaner.
As I scroll down, I'm just going to choose my output format,
sticking with TIFF,
and it's important to define out output file.
I'll double-click here, and I'm going to give myself
a couple of helpful naming conventions.
I want my output folder to be called output cubes
just so I know that that folder is where my cubes went.
And I'll name future folders something similar.
And also, there's a trick where I can add to the name
dollar sign N, and this is a placeholder.
That means that it's going to take the name
of the file that's input
and apply the same name to the output files.
This way if I'm running a batch of files,
my names will all be the same throughout
and they won't end up overwriting one another.
So I'll click okay
and these are all the settings I need for the moment.
I could create other types of outputs as well
but I want to go step by step and show you how this works.
So from here I'll go up to the file menu
and choose save as droplet.
Click create, and we need to name our droplet
and choose a location for it.
We're just going to use the desktop,
again keeping this simple.
So this conversion is called equirectangular to cubes.
I click save
and then if I look on my desktop, I see this icon
from Pano2VR called equi to cubes.
So here's what it does.
I have one of our sample images
that we've been working with here,
and I'll just go ahead and drag it right on top of this icon
and we'll watch the application work its magic
for just several seconds again.
When this conversion finishes, in the same location,
I have my output cubes folder.
And sure enough,
pull it up in bridge to make it look better.
Here are my six cube faces again.
While this is a little bit off-topic,
let's go ahead and edit our tripod pole out of this image
so that we can get a good final image
when we've converted it back into an equirectanguler.
This time I'll go ahead and use the content aware fill
for a very fast edit.
We'll just save that image, we'll close out of Photoshop,
and now we see our edited image there in bridge.
We'll go back to Pano2VR
and now let's open up those cube faces that we just edited.
By choosing just the first one and clicking open,
the application knows that the other images are connected
and loads it appropriately.
You can see down below in the bottom left
that sideways cross shape again,
showing us our six cube face images.
Again I'll click this convert input button
mostly just to see what pixel size it tells me.
It's about 11,000 pixels.
Thank you for that information.
Over here let's make sure we're starting fresh
and delete whatever is there.
And click the plus icon again, choose transformation.
Again to our transformation section.
We're probably getting used to it now.
We're choosing our equirectangular as our type.
We just came up with 11,000 pixels wide for our final image.
Scrolling down, switch back to TIFF,
and choose our naming again.
Let's start with output, keep it consistent with EQUI,
and also use our same excellent trick of the dollar sign N
to hold the space for the names of the input images
so that the names of the output images will be the same.
Clicking okay.
I'll go to file and save as droplet.
Back on our desktop, we're using the same naming style,
cubes to equi, and click save.
So at this point, our application can be closed.
And we can still use our droplets
so let's go ahead and do that.
My new droplet is here
so I have cubes to equi and vice versa, and in this folder
are the cubes we created a few minutes ago.
So let me open that up,
grab the first one of my six cube images again,
drag it over to our new droplet icon.
We'll wait for that magic to happen
and check our output on the desktop in just a moment.
Our input images are in this folder
so our output folder will be created in the same place
and here it is, it's called output EQUI
with our image inside.
Let's just look at the preview, and there you have it.
We've used the droplet to create our cubes
and we edited our cube in Photoshop
and used the droplet to convert back.